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#1
Keynote: Coding with Your Cave-Brain
#2
Keynote: Making Music with AI: Challenges and Results
#3
Keynote: Reshaping live performance with MI.MU
#4
A chat with Gerhard Behles, CEO & Co-Founder, Ableton
#5
Welcome address
#6
Real-time 101 - part I: Investigating the real-time problem space
#7
A practical perspective on deep learning in audio software
#8
Audio APIs & driver models : under & above the hood
#9
Introduction to MIDI 2.0
#10
Real-time 101 - Part II: The real-time audio developer’s toolbox
#11
Registration
#12
Real-time dataflow for audio
#13
The many ways to play audio on the web
#14
Welcome Party & Social Mixer in partnership with Apple: Quiz & Pizza
#15
Panel: Mobile vs desktop software: Fragmented or converging practices?
#16
Panel: Machine learning
#17
Lunch
#18
How to prototype audio software
#19
Coffee break
#20
Open Mic Night (preceded by pizza & drinks!)
#21
From jailbreaking iPhones to Grammy awarded albums: How mobile apps are shaping the future of music production
#22
Units of measurement in C++
#23
Registration (Workshops)
#24
Coffee break
#25
Immutable music: or, the time-travelling sequencer
#26
Panel: Product design
#27
Coffee break
#28
Lunch
#29
High performance audio on iOS
#30
Poster: GPU-accelerated physical model for real-time drumhead synthesis
#31
Poster: Using dynamic time warping to improve the classical music production workflow
#32
Registration (Conference attendees)
#33
Poster: iPhone as an audiometer and precision audio reproduction and measurement device
#34
Coffee break
#35
The business model canvas for audio entrepreneurs
#36
Lunch
#37
Panel: Developing audio solutions for accessibility
#38
Audio signal processing - A practical guide for coders (Level: Intermediate)
#39
Writing applications with JUCE audio back-end and JavaScript front-end (React Native/Electron) (Level: Advanced)
#40
11.00 - 11.25 Real-Time Applications with AVAudioEngine & 11.25 - 11.50 Audio Unit v3 Revisited
#41
Panel: Raising money and selling your company (or project or code)
#42
Blueprint: Rendering React.js to JUCE
#43
Offloading audio and ML compute to specialised low power SoCs
#44
Loopers and bloopers
#45
Developing a rich, cross-platform consumer experience for ROLI LUMI with JUCE, React Native and Unity
#46
Real-time processing on Android
#47
Life after the mixer - Software in live sound system applications
#48
Build a synth with SOUL (Level: Beginner)
#49
Turn a JUCE plugin into a hardware instrument with Elk Audio OS (All Levels)
#50
No tracks or graphs? Designing sound-based educational audio workstations.
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