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Wednesday, November 20 • 12:30 - 14:00
Demo: Procedural audio models for video games with Chunity

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The demo will showcase several procedural audio models made in ChucK and integrated in Unity via Chunity. The aim of the demo is to introduce the topic to the attendees, encouraging them to experiment with the models in the Unity scene by changing their parameters. The demo uses ChucK as it's a fast prototyping, easy to understand language and, with Chunity, features one of the easiest ways to generate sound synthesis within Unity. All the code will available in a GitHub repository.

Speakers
avatar for Adrián Barahona-Ríos

Adrián Barahona-Ríos

PhD Student, University of York
I am PhD student at the EPSRC funded Centre for Doctoral Training in Intelligent Games and Game Intelligence (http://iggi.org.uk), based in York. From 2018 and in collaboration with Sony Interactive Entertainment Europe, I am researching about strategies to increase the efficiency... Read More →


Wednesday November 20, 2019 12:30 - 14:00 GMT
Newgate Room Puddle Dock, London EC4V 3DB