The demo will showcase several procedural audio models made in
ChucK and integrated in Unity via
Chunity. The aim of the demo is to introduce the topic to the attendees, encouraging them to experiment with the models in the Unity scene by changing their parameters. The demo uses ChucK as it's a fast prototyping, easy to understand language and, with Chunity, features one of the easiest ways to generate sound synthesis within Unity. All the code will available in a GitHub repository.