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Wednesday, November 20 • 12:05 - 12:30
How to prototype audio software

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Prototyping your software before you build it for real saves you a lot of development time if you do it at all, and a lot more if you do it right. 
Making prototypes is helpful in most areas of design but it’s particularly important in music software because users need your interface to be as intuitive as possible to be able to work with it creatively to express themselves.
This talk will show you why prototyping is so important, how to do it, and what kinds of tools to use to make sure your users have the best possbile experience using your software!


Speakers
avatar for Marek Bereza

Marek Bereza

Director, elf audio
Marek is an interaction designer and computer scientist from London, specializing in real-time audio and visuals. His work has found its way into interactive installations, art galleries, Super Bowl adverts, broadcast tv, live music performances, mobile apps and music videos. Previously... Read More →


Wednesday November 20, 2019 12:05 - 12:30 GMT
Lower River Room Puddle Dock, London EC4V 3DB