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Monday, November 18 • 09:30 - 12:30
Turn a JUCE plugin into a hardware instrument with Elk Audio OS (All Levels) FILLING

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Limited Capacity filling up

In this workshop we present strategies and tools, using which existing audio plug-ins can very efficiently be deployed on high-performance embedded Linux devices, using Elk Audio OS, which will be released as open-source shortly after the event.


  • Each participant will create a complete hardware instrument, on which one or more JUCE synthesizer and/or FX plug-ins are running natively.
  • It will be possible to alter a few central parameters using physical controls. The other parameters will be accessible from a laptop, phone or tablet.
  • Participants will have learned and practised the steps needed during the workshop.

Elk will provide all needed hardware: a Raspberry PI board, one of our custom audio shieds, and a board with the physical knob, button and LED controls. We will also provide all the necessary software – a package centred on the Elk Audio Operating System and a build server ready to build and deploy plugins on the boards.


Requirements for participants:
  • A laptop (macOS / Windows / Linux) with an SSH terminal.
  • A working installation of the latest JUCE and Projucer 5.4.5 to build the examples.
  • Basic Linux / BASH knowledge.
  • Optional, but a good plus: basic Python knowledge.
  • Headphones with 3.5mm jack connector.

Additional requirements for those that want to build their own plugins
:

Participants interested in setting up the toolchain before the workshop can get in touch with the organizers by writing to developers@elk.audio.

Speakers
avatar for Gustav Andersson

Gustav Andersson

Senior Software Engineer, Elk
Will code C++ and python for fun and profit. Developer, guitar player and electronic music producer with a deep fascination with everything that makes sounds in one form or another. Currently on my mind: modern C++ methods, DSP algos, vintage digital/analog hybrid synths.
avatar for Ilias Bergström

Ilias Bergström

Senior Software Engineer, Elk
Computer Scientist, Researcher, Interaction Designer, Musician, with a love for all music but specially live performance. I've worked on developing several applications for live performance and use by experts, mainly using C++.
avatar for Stefano Zambon

Stefano Zambon

CTO, Elk Audio
Wearing several hats in a music tech startup building Elk Audio OS. Loves all aspects of music DSP from math-intense algorithms to low-level kernel hacking for squeezing latency and performance.


Monday November 18, 2019 09:30 - 12:30 GMT
Queenhithe Room Puddle Dock, London EC4V 3DB